Faxion Online is a good game, but is missing some key features which would make it far more enjoyable. First and foremost, there are features in the game which make purchasing cash shop incentives important for anyone who would play the game seriously, but at the moment it is impossible to purchase any cash shop coins, therefore making the game very slow for those who would otherwise be buying some coins.
The quests all follow the same old formula and are extremely repetitive seeing as most of them can be done over and over. This wouldn't be so bad if it weren't for the fact that you have no quest markers on your map, making searching for certain objectives extremely tedious. It is also annoying that you cannot activate a form of sticky targeting, which means that when you left click off something you are attacking, you will stop attacking.
The itemization in this game is well done, making leveling up an exciting occurrence. You can equip items based on stats and since you decide how to allocate your stats, you can therefor equip some items before other people would normally be wearing them. You can focus on equipping weapons, armor or trinkets or you can go for a balanced approach. Scrolls are items which give you short term buffs and add another dimension to the game. They can be very useful against certain elite monsters which would normally give you trouble.
My biggest issue throughout all of this is the fact that the graphics are mediocre, but somehow manage to hog CPU and lower FPS even at the lowest settings.
This game is still in Closed Beta and is actually being worked on actively by a strong team of developers. For Closed Beta phase 1, I am quite impressed with the current state of the game. In the future, this game could very easily find a large player-base. This game is in early development and actually has potential, so I will return in the future to update my review.
Graphics - 6/10
Gameplay - 7/10
Overall - 6.5/10